Kirk and Spock are caught up in a revolution on a planet where intellectuals and artists live on a utopian city in the sky while the rest of the population toils in mines on the barren surface below.
Blog Archive
The Way to Eden
A group of idealistic hippies, led by an irrational leader, come aboard the U.S.S. Enterprise.
Requiem for Methuselah
On a planet, looking for an urgent medicinal cure, Kirk, Spock and McCoy come across a dignified recluse living privately but in splendor with his sheltered ward and a very protective robot servant.
Let That Be Your Last Battlefield
The Enterprise encounters two duo-chromatic and mutually belligerent aliens who put the ship in the middle of their old conflict.
Whom Gods Destroy
Kirk and Spock are taken prisoners by a former starship captain named Garth, who now resides at, and has taken over, a high security asylum for the criminally insane.
Elaan of Troyius
While transporting an arrogant, demanding princess for a political marriage, Captain Kirk must cope both with her biochemical ability to force him to love her, as well as sabotage on his ship.
Day of the Dove
Both humans and Klingons have been lured to a planet by a formless entity that feeds on hatred and has set about to fashion them into a permanent food supply for itself.
Is There in Truth No Beauty?
Lovely telepath Miranda is aide to Ambassador Kollos, in a box to stop insanity when humans see Medusans. She rejects Larry, a designer of Enterprise, and senses murderous intent nearby.
Spectre of the Gun
As punishment for ignoring their warning and trespassing on their planet, the Melkot condemn Capt. Kirk and his landing party to the losing side of a surreal recreation of the 1881 historic gunfight at the OK Corral.
And the Children Shall Lead
The Enterprise reaches a Federation colony where the adults have all killed themselves but the children play without care.